A Twitch (gaming social network) dataset of 168,116 users and 6,797,558 mutual follower edges, collected by Rozemberczki & Sarkar via Twitch public API (2018). Each record contains undirected mutual follower edges, node features (views, mature, life_time, created_at, updated_at, dead_account, language, affiliate). The dataset is notable for its large-scale strongly connected component with no missing attributes, designed for node classification and count data regression. Intended for research into social network analysis, node classification, community detection, and transfer learning in gaming communities.
A Twitch.tv (live streaming platform) dataset of 34,118 users and 214,556 undirected friendship edges across 6 language communities (DE, ENGB, ES, FR, PTBR, RU) merged into one cumulative graph, collected by Rozemberczki et al. via Twitch API, distributed via MUSAE/SNAP. Each record contains undirected friendship edges between Twitch streamers within each language community; node IDs namespaced by language to avoid collision across subgraphs. The dataset is notable for its multilingual streaming platform social network covering 6 distinct language communities, enabling cross-community structural comparison and multilingual graph embedding research. Intended for research into community detection, graph embedding, node classification, cross-platform social network analysis, and multilingual network comparison.